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Ambiguous objects are in the display case!


 

There is even a mirror to help see the illusions!

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Do Over: Integration Over a Region in a Plane

Throughout the semester we have covered a variety of topics and how their mathematical orientation applies to real world scenarios. One topic we discussed, and I would like to revisit, is integration over a region in a plane which involves calculating a double integral. Integrating functions of two variables allows us to calculate the volume under the function in a 3D space. You can see a more in depth description and my previous example in my blog post, https://ukyma391.blogspot.com/2021/09/integration-for-over-regions-in-plane_27.html . I want to revisit this topic because in my previous attempt my volume calculations were incorrect, and my print lacked structural stability. I believed this print and calculation was the topic I could most improve on and wanted to give it another chance. What needed Improvement? The function used previously was f(x) = cos(xy) bounded on [-3,3] x [-1,3]. After solving for the estimated and actual volume, it was difficult to represent in a print...

Do Over: Ruled Surfaces

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Ruled Surfaces : Trefoil

Ruled Surfaces : Trefoil A ruled surface is a surface that consists straight lines, called rulings, which lie upon the surface. These surfaces are formed of a set of points that are "swept" by a straight line. This is relatively intuitive once you see a good visual, but can be a bit abstract without that concrete example. A very basic example of a ruled surface is a cylinder; if we have a straight line and move it in a circle we create a cylinder made entirely of straight line. Note that the surface will only be a cylinder if all the lines are parallel. If the lines are not parallel we can create hyperboloids and cones depending on how much we have rotated. The rotation we are describing here is not a simple turning action, but more of a twisting motion—less like rotating a can by turning it and more like wringing out a washcloth by twisting it. Specifically, a cylinder is essentially two circles connected by rulings, if we keep one of the circles...