Have you ever been looking at your phone with sunglasses on and turned your phone? At one orienation, the light goes straight through the lenses, but at the other orientation the screen goes completely black. This a result of the light from your phone being polarized from the sunglasses. Light can be modeled as a sinusoidal wave that moves through space. When polarized, this light wave is rotated 90 degrees moving forward in the same direction but lies parallel with a different plane. Even cooler, light can also be represented as a particle, classic duality stuff. So, if the wave is rotated, how would the particle move in terms of this polarization?
Throughout the semester we have covered a variety of topics and how their mathematical orientation applies to real world scenarios. One topic we discussed, and I would like to revisit, is integration over a region in a plane which involves calculating a double integral. Integrating functions of two variables allows us to calculate the volume under the function in a 3D space. You can see a more in depth description and my previous example in my blog post, https://ukyma391.blogspot.com/2021/09/integration-for-over-regions-in-plane_27.html . I want to revisit this topic because in my previous attempt my volume calculations were incorrect, and my print lacked structural stability. I believed this print and calculation was the topic I could most improve on and wanted to give it another chance. What needed Improvement? The function used previously was f(x) = cos(xy) bounded on [-3,3] x [-1,3]. After solving for the estimated and actual volume, it was difficult to represent in a print...
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