Skip to main content

    In mathematics, the calculation of volume is an indispensable part. However, in real-life construction and various productions, the volume we require to calculate cannot be simply calculated like: long * width * high. So for all kinds of odd-shaped parts, if we want to know its volume (for example, how much material is needed to make a certain item), one of the ways is to divide it into many small cross-sections and perform step-by-step calculations ( You can also put it directly into a container filled with water, and then look at the volume of water discharged, I think this method is simpler, but not everything can be put in the water, is’t it?).

    To give a very simple example, to calculate the volume of a dumpling, direct calculation may not be very simple, but we can divide it into many parts longitudinally, so that each part looks like a triangle. By calculating the volume of each part, Then add up to get a relatively accurate value. The more data points, the closer to the real volume.
    I used two simpler equations: y=0.5\sin x and y=-0.5\sin x, They can intersect a lot of "dumplings"
    The intersection of the two functions is at (kπ, 0), k ∈ 整数集. So We take out one of the "dumplings":
    Then its overall length is from (0, 0) to (π, 0), we divide it into 15 parts to calculate, assuming that the cross section of each part is a regular triangle. The height of each serving is 0.20943.


    Modeling through these data, we can get this

    We add up all the volumes and we can get that the volume of "dumplings" is about 1.36026.
    
    So, next calculate the real volume of this "dumpling", we use the function 
 (0.5sinx-(-0.5sinx))*(sinπ/3)*(0.5sinx-(-0.5sinx))dx from 0 to π to calculate, The function in the middle can be simplified to sinx*sinx*(sinπ/3). After calculation, the final score is 1.36034. The two scores are very close. This is a very simple and easy to show example. Relatively speaking, it is also a special but very common Chinese food, so I hope it will help to understand this method.
    

Comments

Popular posts from this blog

The Approximation of a Solid of Revolution

Most math teachers I've had have been able to break down Calculus into two very broad categories: derivatives and integrals. What is truly amazing, is how much you can do with these two tools. By using integration, it is possible to approximate the shape of a 2-D function that is rotated around an axis. This solid created from the rotation is known as a solid of revolution. To explain this concept, we will take a look at the region bounded by the two functions: \[ f(x) = 2^{.25x} - 1 \] and \[ g(x) = e^{.25x} - 1 \] bounded at the line y = 1. This region is meant to represent a cross section of a small bowl. While it may not perfectly represent this practical object, the approximation will be quite textured, and will provide insight into how the process works. The region bounded by the two functions can be rotated around the y-axis to create a fully solid object. This is easy enough to talk about, but what exactly does this new solid look like? Is...

Do Over: Integration for Over Regions in the Plane

Introduction Earlier in the semester, we visited the topic of integration for over region regions in the plane. This was our first experience with taking integration in the third dimension. To do this, we had to use double integrals to calculate the volume of a region between two surfaces. This topic seems relatively straightforward and anyone who has taken a higher calculus class knows of double integrals. Today, we are going to revisit this topic for a couple of reasons. Why Double Integrals Again? As mentioned before, I am revisiting this topic for a couple of reasons. One of the main reasons is due to how the 3D print turned out. Due to the function, I chose, the final rectangular prism was stand alone. When printing, this resulted in a sloppy prism that lacked structural integrity. The image below is a reference to my original design that includes the prism that had the issue. The main cause of ...

Middle of Mass Measured from Moment

The center of mass of an object is the point that lies in the average position of mass in that object. For a normal polygon, that point is in the middle of the shape. However, if the shape is irregular, has concave angles, or has holes, the center of mass can be far from the middle of the object. Two things come into factor when determining the center of mass of an object. Weight and distance. Obviously, if one side of an object has more mass than the other, the center of mass will be on the heavier side. But, distance plays a role, too. If two sides of an object have the same mass, but one is farther from the middle, the center of mass will be on the side that has farther mass. Multiplying both of these factors together gives the moment of an object. Dividing the moment by the overall mass gives the location of the center of mass.   The reason I chose my shape is to mimic how those toy balancing birds work. The toy is a model bird with its wings outstretched. The ...